Having a dynamic textfield for the XML data interfered with the button below.
Solution 1: Creating a mask on top of the dynamic text field.
Problem: The button animation wouldn't play.
Solution 2: Insert the dynamic fields into the button and alter the code accordingly.
Problem: This method was giving errors and the XML data could not find the text fields.
Solution 3: disable the mouse option for the test fields
theText.mouseEnabled = false;
It works!
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Showing posts with label Code. Show all posts
Showing posts with label Code. Show all posts
Friday, March 18, 2011
Monday, February 7, 2011
Working Code - Main.fla
What works:
stop();
import com.greensock.*;
import com.greensock.easing.*;
//import the tween styles
import fl.transitions.Tween;
import fl.transitions.easing.*;
import com.greensock.*;
import com.greensock.easing.*;
//import the tween styles
import fl.transitions.Tween;
import fl.transitions.easing.*;
Labels:
Code,
SP11 Scripting
Tuesday, October 5, 2010
Trigonometry for animation
Computers have a lot more affinity to radians
1 radian = 57.2958 degrees
6.2832 radians = 360 degrees
π = 3.1416
2π = 6.2832 radians = 360 degrees
360° = 2π
180° = π
90° = π/2
Rotation property of a sprite / movie clip is measured in degrees
Radians for angle
Degrees for rotation
Formula
radians = degrees*Math.PI/180
degrees = radians*180/Math.PI


Labels:
Code,
FA10 Flash
